Saturday, December 13, 2014

Deadlands: A Rain Will Come

Cast of Characters:
Alan Trehorn: Half-Apsalooke/Crow scout who might be taken for a greenhorn, but at your own risk.
Etienne DuMont: Texas Ranger. He used to be dead, but he got better.
Kenneth Lake: Professional poker player and reluctant participant in these events.
Dr. Frances Gray: Doctor and a strong believer in science and natural explanations.
Sister Elisabeth: A nun of maybe questionable past, but unquestionable faith.
Eliah Davis: Black cowboy who has seen some weird shit in his life. He spins this tale for you, somewhere at a camp fire on the prairie.

last time

That night, nothing much happened. We all got some sleep and when it got light, Alan, Kenneth and me left to follow the tracks Alan had found. They led straight to the scientist's barn. No-one seemed to be around, so Kenneth climb through the window into the man's bedroom and opened the door to the main room. He ducked just in time to avoid having his head shot off his shoulders and he was kept down by something we took for a Gatling. Alan and me went around to the front of the barn, pulled open the door and looked down the barrel of another huge gun. Alan managed to hit the machine that fired the Gatling, so Kenneth could get out and we turned to run because the whole machinery inside looked like it was going to blow up any minute.

Which is exactly what it did, flattening the whole barn. And whatever that guy was working on, the stuff that had killed the miners, it was spreading in a cloud that drifted towards the village. We had just about enough time to warn everyone and to get our stuff. We took as many people as we could, I loaded a couple of kids on Sal with me and we got out of the village to high ground. The cloud was eating away everything in its path, leaving black and shrivelled grass and trees behind. The people who couldn't run fast enough took cover in the church and Sister Elisabeth stayed with them. The woman has guts, I give her that. Not a whole lotta brains, but guts. And a lot of trust in her god.

We watched from the top of a hill as the cloud spread over the village. I was pretty sure that we'd seen the last of the people in the church, but just in time, there was a rainstorm. And a mighty strange one, I've never seen one brew up so fast. And only over the village. I didn't know Sister Elisabeth could pray down rain, but I guess in such a situation you learn fast. It washed away the cloud of gas, leaving the village almost destroyed, the houses eaten away by the acid, trees crippled like they had tried to run away. A few people had been caught outside, there were only heaps of black ashes now.

The ground there won't be fertile for a long while now and the people knew it. They packed up their things and set out to find a new home. We didn't stay around either and continued westwards.

Tuesday, December 9, 2014

Bothy Band



I'm a sucker for a cembalo in any case, but together with Irish folk it's perfect. And I wish the Bothy Band had made more than just three albums.

Monday, December 1, 2014

Memoir 44

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I am not a fan of strategy games and war games because I simply don't have the patience for it. So I was more than a bit sceptical when Mr Bookscorpion suggested we play Memoir 44. It's a war game about the Normandy Campaign and Ardennes offensive/Battle of the Bulge, with one player taking over the Allied forces and the other one the Germans.


The gameplay is surprisingly simple in itself and doesn't take much time to learn. You need some luck with your dice and with your action cards, but without strategic play, all of your luck won't help you. For me, that's just the right mix and I'm having a lot of fun playing this. One session is quickly played, in under one hour, although later missions are more complex and may take longer.

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The minis are pretty cool and I have a serious urge to take up mini painting every time we play. So if you are looking for a lightweight strategy game to play with people who usually don't like such games, this is a great choice. There are a ton of extensions you can buy as well. It's a Days of Wonder game and for me, this is becoming a recommendation in itself, they make great games, so far I've liked every one of them I've played.

Tuesday, November 25, 2014

Shadowrun: Rat's Nest Campaign of the Month

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The Shadowrun Rat's Nest campaign is Campaign of the Month over at Obsidian Portal! I am so freaking proud of this. We put such a lot of work into that campaign, both into preparing the actual sessions and into the wiki, the adventure logs and the NPCs. I don't even want to think about how many hours I have spent writing all those wiki articles, looking for good NPC photos and keeping everything well linked and tagged. We even got to talk about it in an interview.

If you're unfamiliar with it, Obsidian Portal is a website geared towards gamemasters and their groups, no matter the system. It offers you an easy way to keep track of your characters, host maps and character sheets online, you can create your own wiki and write adventure logs. And if you're looking for inspiration, check out the mass of campaigns hosted there, with lovingly created sites and a lot of great content. The community there is very friendly and helpful.

Monday, November 17, 2014

Deadlands: Prison Break

Cast of Characters:
Alan Trehorn: Half-Apsalooke/Crow scout who might be taken for a greenhorn, but at your own risk.
Etienne DuMont: Texas Ranger. He used to be dead, but he got better.
Kenneth Lake: Professional poker player and reluctant participant in these events.
Dr. Frances Gray: Doctor and a strong believer in science and natural explanations.
Sister Elisabeth: A nun of maybe questionable past, but unquestionable faith.
Eliah Davis: Black cowboy who has seen some weird shit in his life. He spins this tale for you, somewhere at a camp fire on the prairie.

last time

I spent the day in prison with Elisabeth, playing cards and I even got her to read to me from a book other than the Bible. Alan spelled me in the evening and I got a couple of hours of sleep before we were out on the streets again, waiting for the murderer. This time with Doctor Gray as the intended victim.

It was quiet for much of the night, but then we heard shots from the prison and I was close enough to hear Elisabeth scream. Didn't take the time to knock on the door, just kicked it down and landed hard against the bars of the empty cell. The sheriff was in the other cell and doing his best to murder Elisabeth. Alan shot at him and he walked right through the bars as if they weren't even there. I saw that bullets didn't do nothing to hurt the sheriff and clobbered him with my gun. Didn't hurt him either but he seemed to have enough and just walked out through the locked door into his office. Through me. If no-one ever does that to me again, it will be too soon.

I shot open the door to Elisabeth's cell and got the doctor to help her, she was bleeding badly. I've seen people die from less, but the doctor saved her, unless the wounds get infected. The sheriff's gone, although Alan thinks he might have found tracks. But there's no sense in walking all over those in the middle of the night, so we'll all got some more sleep, to see what we can see in the morning.

next time

Saturday, November 15, 2014

Castle Blackbird: A Forest

I completely forgot to write about this, but we finished our Castle Blackbird game a while ago with a third session. The characters decided to flee through the forest and find shelter at a small village. The village was deserted and when they opened the door to the inn, they were greeted by the sight of the Baron's soldiers. Quick reflexes saved them from getting shot, but not form the confrontation with the Baron. Not a man to be trifled with, he used all his powers to capture Konstanze again and those powers included dark magic. It took the combined effort of the group to kill him - and when he died, his troops vanished with him.

The group decided to go back to Amselburg. But when they turned back, the city was gone and there was no trace of it, like it had never been there.

I quite liked the ending of the whole story. After everyone thought that they had saved the day with killing the baron, that came as a bit of a shock. It also leaves a good hook if we ever want to play in the setting again.

Friday, November 7, 2014

Deadlands: Suspicions

Cast of Characters:
Alan Trehorn: Half-Apsalooke/Crow scout who might be taken for a greenhorn, but at your own risk.
Etienne DuMont: Texas Ranger. He used to be dead, but he got better.
Kenneth Lake: Professional poker player and reluctant participant in these events.
Dr. Frances Gray: Doctor and a strong believer in science and natural explanations.
Sister Elisabeth: A nun of maybe questionable past, but unquestionable faith.
Eliah Davis: Black cowboy who has seen some weird shit in his life. He spins this tale for you, somewhere at a camp fire on the prairie.

last time

We waited in our hiding places, with Elisabeth walking up and down the street. Nothing much happened until we heared screams from somewhere behind the houses. We found a woman yelling her head off and a man with his throat cut. He died, there was nothing the doc could do. Elisabeth tried to save him, but only closed the wound. Of course no-one had seen anything. Kenneth, Alan and I tried to follow the tracks of the murderer. That brought us to a field a short way out of town, with only a scarecrow. These things always give me the willies, can't help myself. Wouldn't have been surprised one bit it if started walking, but it was just straw and some old clothes. The tracks stopped right behind it and we couldn't make heads or tails of them.

The town's resident scientist is experimenting with some kind of missile. At least we saw one go overhead, but when we went to look at the place it came down, we didn't find much of a crater. Just some burned grass and a dent in the earth. Same thing we found behind the scarecrow. When we returned to town, Elisa had been arrested by the good folks of Drywater Creek. Someone had produced a note that names her as the murderer and people found bloody clothes and a bloody knife in her room. Not much use in explaining to them that the clothes were bloody because she had tried to help the murdered man and that we had our eyes on her the whole time.

The sheriff wasn't to be found or maybe he just sleepy soundly. In any case, Elisa got locked into a barn. Not that she noticed because she had been drinking with Etienne and I don't think that's a competition any of us could win. I guarded her because I've seen people decide to take the law into their own hands more than once. This could get ugly mighty fast, people were already talking about witchcraft and how she was the whore of the whole gang who's supposed to commit these murders. In the morning, the sheriff brought her into prison and I stayed with her. He even left us alone and I thought about getting her out and making a run for it. But I don't know this land, we wouldn't have had a chance in hell to get away. We stayed put and we waited.

next time